GCSE · Maths · AQA · Spec 8300

Generating sequences from term-to-term or position-to-term rules

Start at 7 and keep taking away 3. Four steps later you're below zero, and you can say exactly where. That's a sequence: one rule, used over and over.

Walk the sequence

Start at 7. Subtract 3. Keep going.

The first term is 7 and the term-to-term rule is 'subtract 3'. Work out the first five terms, then drag each one to where it lands on the line.

Any difference will do

Are these arithmetic sequences?

Sequence A is 20, 16, 12, 8, … and sequence B is 1, 1.5, 2, 2.5, …

Which of these is closest to what you think right now?
How sure are you?

One sequence, two rules

Term-to-term rule (walk)vsPosition-to-term rule (jump)

Both rules below make the sequence 5, 8, 11, 14, …

Focus

What goes into the rule

Term-to-term rule (walk)

The term before

Position-to-term rule (jump)

The position number: 1 for the 1st term, 2 for the 2nd, …

The insight

Check this first, every time. Feed a term into a position rule, or a position into a term rule, and you generate the wrong terms.

The rule for 5, 8, 11, 14, …

Term-to-term rule (walk)

Start at 5, then add 3 each time

Position-to-term rule (jump)

Multiply the position by 3, then add 2

What you need to get started

Term-to-term rule (walk)

A first term. 'Add 3' on its own could start anywhere

Position-to-term rule (jump)

Just the position number you want

Finding the 50th term

Term-to-term rule (walk)

Walk: 49 more steps of 3 from the first term, 5 + 49 × 3 = 152

Position-to-term rule (jump)

Jump: 3 × 50 + 2 = 152

Spot the slip

Where does this answer go wrong?

The position-to-term rule of a sequence is 'multiply the position by 2, then add 9'. Write down the first four terms.

A student's answer — which line goes wrong?

Patterns are sequences too

Matchstick squares in a row. Pattern 1 is one square: 4 matchsticks. Pattern 2 is two squares side by side, sharing a stick: 7 matchsticks. Pattern 3 is three squares in a row: 10 matchsticks.

The row keeps growing one square at a time. How many matchsticks does Pattern 10 need?

WHAT YOU'VE LEARNED

A quick recap of today's lesson.

Walk from the term before, or jump straight to any position.

What you need to know

  • A term-to-term rule gets the next term from the term before, so it needs a first term to start from.
  • A position-to-term rule gets a term from its position number, so you can find any term directly.
  • Before you use a rule, check what goes in: the previous term, or the position number.
  • In an arithmetic sequence the term-to-term rule is the common difference. It can be positive or negative (the sequence goes up or down) and can be any value, including decimals.
  • In a growing pattern the piece counts are the terms. If each new diagram adds the same number of pieces, adding that number is the term-to-term rule.

The big picture

A sequence is a list of numbers in order, and each number is a term. A term-to-term rule makes each term from the one before, so you walk along from a first term. A position-to-term rule makes each term from its position number, so you can jump straight to any term. In an arithmetic sequence you add the same amount every time. That common difference is the term-to-term rule, and it can be positive, negative or not a whole number. Growing patterns work the same way: the piece counts are the terms.

Key points

1Term-to-term: next term from the term before. You need a first term.
2Position-to-term: any term from its position number. You can jump straight there.
3Always check the input first: previous term or position number?
4Arithmetic sequence: add the common difference every time. It can be negative (going down) or a decimal.
5Patterns and diagrams: the piece counts are the terms.

Worked example

Problem

A sequence has the position-to-term rule 'multiply the position by 4, then subtract 1'. (a) Write down the first three terms. (b) Find the 20th term. (c) Write down the term-to-term rule.

⚠ Watch out

Feeding the previous term into a position-to-term rule. For 'multiply the position by 10, then subtract 1', the 2nd term is 10 × 2 − 1 = 19, not 10 × 9 − 1 = 89, which uses the 1st term, 9. Ask first: what goes in?

🧠

Memory hook

Term-to-term = WALK: one step at a time from where you are. Position-to-term = JUMP: straight to any spot. Before you move, ask what the rule is fed.

✓

Check yourself

Rule: 'multiply the position by 5, then subtract 3'. Write the first three terms, the term-to-term rule and the 30th term. (Answers: 2, 7, 12; add 5; 147.)

Flashcards

(9)
What does a term-to-term rule use to make the next term?
The term before it. You walk along the sequence one term at a time, starting from a first term.
What does a position-to-term rule use to make a term?
The term's position number (1st, 2nd, 3rd, …). You can jump straight to any term.
Why doesn't 'add 3' on its own pin down one sequence?
A term-to-term rule needs a first term. From 1 it gives 1, 4, 7, …; from 5 it gives 5, 8, 11, …
In an arithmetic sequence, what is the term-to-term rule?
Add the common difference: the same amount every time.
Can the common difference be negative?
Yes. A negative difference makes the sequence go down. 10, 6, 2, −2, … has common difference −4.
Does the common difference have to be a whole number?
No, it can be any value. 3, 3.25, 3.5, 3.75, … has common difference 0.25.
How do you get the terms of a growing pattern?
Count the pieces in each diagram: the counts are the terms. If each new diagram adds the same number of pieces, 'add that number' is the term-to-term rule.
You need the 100th term. Which kind of rule gets you there quickest?
A position-to-term rule: put 100 straight in instead of walking 99 steps.
What should you check before using any sequence rule?
What goes in: the term before, or the position number?

Tap any card to flip it, or use Study as deck to go through them one at a time. In the full lesson these run as a spaced-repetition deck — you rate each card Hard, Good or Easy and the tricky ones keep coming back until they stick.

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