KS3 · Maths
Translating shapes
Drag a photo across your screen. It doesn't flip, spin or stretch — it just ends up somewhere else. That's a translation, and two numbers say exactly where.
Finish the slide
Translation
It's only a translation when every corner makes the same move — here, right 5 and up 2. Then every length and every angle matches the object. Only the position has changed.
Triangle ABC is the object. A′B′C′ is its image — say 'A prime' for A′: it's the corner that A moved to. B has slid 5 squares right and 2 squares up to reach B′, and A has made exactly the same move to A′. C′ is already 2 squares up, on the right row, but in the wrong place. Drag C′ along its row until the image is a perfect copy of the object.
Translation or not?
Sort the pairs
Is each image a translation of its object?
Still to sort
A translation (0)
Same shape and size, facing the same way, just somewhere else.
Not a translation: flipped or turned (0)
Same shape and size, but facing a different way.
Where the line is: Same size and shape is not enough. If you'd have to flip it over or twist it round to make it fit, it wasn't a slide.
Not a translation: not congruent (0)
A length or angle has changed.
Where the line is: Check the lengths before anything else. A slide never stretches or shrinks a shape.
Each pair is an object and an image. Decide whether a translation took place — and if not, what gives it away.
Predict, then check
Meet the column vector: two numbers stacked in tall brackets, with no line between them. The top number is the move across (positive means right, negative means left). The bottom number is the move up or down (positive means up, negative means down). We'll write it here as 'top 2, bottom 4'.
Kai translates a triangle by the column vector top 2, bottom 4. Mia translates the same triangle by top 4, bottom 2. How do their two moves compare?
WHAT YOU'VE LEARNED
A quick recap of today's lesson.
Slide a shape without flipping, turning or stretching it. Everything about it stays the same — except where it is.
What you need to know
- A translation slides a shape. Every point moves the same distance in the same direction.
- The object is the original shape; the image is where it ends up. A′ (A prime) is the image of corner A.
- Lengths, angles and orientation are invariant (they don't change). Only the position changes, so the image is congruent and faces the same way.
- Congruent isn't enough: if the image has been flipped or turned, it isn't a translation.
- Describe it fully: translated, left or right and how far, up or down and how far. Leave out a direction with no move.
- A column vector gives both moves: top = across (negative is left), bottom = up or down (negative is down). Write 0 where there's no move.
- Count the move between matching corners (A to A′), never between the two closest corners.
- Displacement is the distance from the starting point in a straight line, together with its direction. A translation's displacement is given as a move across and a move up or down.
The big picture
A translation slides a shape: every point moves the same distance in the same direction. The original is the object; the moved shape is its image, and A′ marks where corner A went. Lengths, angles and orientation stay the same — only the position changes. Describe it fully: translated, the move left or right, and the move up or down, each with a distance. A column vector says the same in two numbers: across on top, up or down underneath, with negatives for left and down.
Key points
Worked example
Problem
A translation moves the point (−3, 0) to (2, −2). Describe the translation in words and as a column vector. Then find where the point (−1, 3) goes.
⚠ Watch out
Swapping the numbers in a column vector. The top number is always the move across (right is positive, left is negative) and the bottom is always the move up or down (up is positive, down is negative) — the same order as coordinates.
Memory hook
Slide, don't spin. Across on top, up-or-down underneath — the same order as (x, y).
Check yourself
Translate (6, 1) by the column vector top −4, bottom 3. Where does it land? Describe the move in words. (Answers: (2, 4); translated left by 4 squares and up by 3 squares.)
Flashcards
(15)What is a translation?
What do 'object', 'image' and A′ mean?
What does 'invariant' mean?
Under a translation, which properties are invariant — and which one changes?
Two shapes are congruent. Is one definitely a translation of the other?
How can coordinates show that a translation has happened?
x goes up, x goes down, y goes up, y goes down — which moves are these?
What must a full description of a translation in words include?
Why is 'moved across and down' not a full description?
In a column vector, what do the top and bottom numbers mean?
A shape moves 2 left and doesn't move up or down. How do you write that in words, and as a vector?
Does top 2, bottom 4 give the same image as top 4, bottom 2?
Does it matter whether you move across first or up/down first?
Between which corners do you count the move?
When do you need to give units like cm in a description?
Tap any card to flip it, or use Study as deck to go through them one at a time. In the full lesson these run as a spaced-repetition deck — you rate each card Hard, Good or Easy and the tricky ones keep coming back until they stick.
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Keep me postedMore KS3 Maths topics
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- Algebraic notation and conventions
- Angle sum in a triangle
- Angles on parallel lines (corresponding, alternate, co-interior)
- Area of a circle
- Area of a trapezium
- Area of a triangle
- Area of composite rectilinear shapes
- Arithmetic sequences and finding the nth term
- Associative, commutative and distributive laws
- Bisecting an angle
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