KS3 · Maths
Equation of a line in general form
Every straight line has to meet the axes somewhere. There is one trick that finds both meeting points in seconds: put a zero in.
2y + 3x − 6 = 0: slide the point along the line
Slide me to the y-axis (the left edge), then to the x-axis (the bottom edge), and read my coordinates.
Algebra · Straight lines
Same line, different costume
Each equation below is a costume worn by one of the four lines. Which line is it?
Still to sort
y = 2x − 3 (0)
y = 4x + 5 (0)
y = 3x − 1 (0)
y = 10 − 2x (0)
One straight line can be written in lots of ways. Work out which of four lines each equation really is.
When a and b are not 1
Problem
Find the intercepts of 2y + 3x − 6 = 0, the line from the graph, without drawing it. Then do the same for 2y + 5x − 20 = 0.
Predict, then check
Picture the line first: every point on it has an x value of 3.
The vertical line x = 3 is a straight line. Can it be written as y = mx + c?
WHAT YOU'VE LEARNED
A quick recap of today's lesson.
Where does a line meet the axes? Put a zero in and find out.
What you need to know
- An equation of a line is any equation whose graph is a straight line, and the same line can be written in different forms.
- In y = mx + c, m is the gradient and c is the y-intercept. In ay + bx + c = 0, everything is on one side and equals zero, with a coefficient of y, a coefficient of x and maybe a constant.
- It does not matter which way round the x and y terms are written: 4x + 5 − y = 0, 4x − y + 5 = 0 and −y + 4x + 5 = 0 are all the same line as y = 4x + 5.
- To find the y-intercept, substitute x = 0. To find the x-intercept, substitute y = 0. Then plot both points and join them with a straight line.
- When a and b are not 1, you have to divide by the coefficient. The intercepts are just −c only when a and b are both 1.
- Vertical lines, like x = 3, can't be written as y = mx + c.
The big picture
A straight line can be written in more than one way. Besides y = mx + c there is the form ay + bx + c = 0, where everything sits on one side and equals zero. In that form, putting x = 0 gives the y-intercept and putting y = 0 gives the x-intercept, so you can sketch the line from those two points. Read the answer by substituting and calculating, not by guessing from the constant, and remember that vertical lines like x = 3 are the one kind y = mx + c cannot describe.
Key points
Worked example
Problem
Sketch the line y + x − 4 = 0 by finding where it crosses the axes.
⚠ Watch out
Mixing up which zero goes where. For the y-intercept you substitute x = 0, not y = 0, because every point on the y-axis has x = 0. For the x-intercept you substitute y = 0. If you can't remember, picture where you are: on the y-axis, x is 0.
Memory hook
Put a zero in and you land on the OTHER axis: x = 0 puts you on the y-axis, and y = 0 puts you on the x-axis.
Check yourself
Try it cold: find where 4y + 3x − 24 = 0 meets both axes, then put each point back into the equation. If the left side comes to 0, it is on the line.
Flashcards
(13)What is an equation of a line?
In y = mx + c, what does m tell you?
In y = mx + c, what is c, and why?
What does ay + bx + c = 0 look like in words?
Does the order of the x and y terms matter in ay + bx + c = 0?
How do you find the y-intercept from the equation?
How do you find the x-intercept from the equation?
Why does x = 0 give the y-intercept?
When are the intercepts just −c?
What is the y-intercept of y − x − 4 = 0?
How do you sketch a line from ay + bx + c = 0?
Which straight lines can't be written as y = mx + c?
How can you check a point is on a line?
Tap any card to flip it, or use Study as deck to go through them one at a time. In the full lesson these run as a spaced-repetition deck — you rate each card Hard, Good or Easy and the tricky ones keep coming back until they stick.
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Keep me postedMore KS3 Maths topics
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- Algebraic notation and conventions
- Angle sum in a triangle
- Angles on parallel lines (corresponding, alternate, co-interior)
- Area of a circle
- Area of a trapezium
- Area of a triangle
- Area of composite rectilinear shapes
- Arithmetic sequences and finding the nth term
- Associative, commutative and distributive laws
- Bisecting an angle
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