KS3 · Maths

Percentage increase and decrease

If a price rises by 13% and then falls by 13%, is it back where it started? Hold that thought. One idea answers it: the original is always 100%.

Maths · Percentage change

Pin the original at 100%, then slide
0%25%50%75%100%125%150%Each cell is 5%. The original sits at 100%:drag right to increase, left to decrease.

Cells shaded (each cell is 5%): 20/30. Percentage of the original 100%. What happened no change. Multiplier 100 ÷ 100 = 1. £80 becomes £80. 450 becomes 450

Percentage of the original100%What happenedno changeMultiplier100 ÷ 100 = 1£80 becomes£80450 becomes450

Two different amounts, £80 and 450, both start at 100%. Drag the marker along the bar: both amounts change in step, and the multiplier is the same for both.

Watch out: Whether you can go past 100% depends on the situation. You can't score 110% on a test or eat 110% of a cake, but the price of a house can increase by 110%.

Same question, different words

Which multiplier does the job?

Each card describes a change to an amount. Put it with the single multiplier that makes that change in one step.

Still to sort

× 1.35 (0)

1 + 0.35: the new amount is 135% of the original.

× 0.65 (0)

1 − 0.35: 65% of the original is left.

Where the line is: Only 0.01 away from × 0.66. Read the percentage carefully: 35% off leaves 65%, 34% off leaves 66%.

× 0.66 (0)

1 − 0.34: 66% of the original is left.

× 3 (0)

1 + 2: the new amount is 300% of the original.

7 of 7 still to sort.

Watch out: 'Increase by 35%' and 'decrease by 35%' land in different piles. The same percentage gives a different multiplier for an increase and a decrease.

No calculator? No problem

Fill in the missing steps

Without a calculator, work out 48 increased by 32%, and then 48 decreased by 68%.

  1. Increasing by 32% means finding 100% + 32% = 132% of 48, and 132 ÷ 100 gives the multiplier.
  2. missing step
Which line is step 2?

What do you think?

The 5% trap

You want to increase £40 by 5% in one step.

Which multiplier would you use? Pick the one closest to what you really think.
How sure are you?

Predict, then check

Commit to an answer before you reveal. Imagine a jacket that starts at £100.

A price goes up by 13%. Then the new price goes down by 13%. Where does it end up?

Spot the slip

Where does this sale price go wrong?

A T-shirt costs £25. In a sale, its price is reduced by 24%. Find the sale price.

A student's answer — which line goes wrong?

WHAT YOU'VE LEARNED

A quick recap of today's lesson.

The original is always 100%. Every increase or decrease is just a new percentage of it, and one multiplier finds it.

What you need to know

  • The original amount is always 100%, which is 1 as a decimal.
  • Increase by x% means find (100 + x)% of the original. Decrease by x% means find (100 − x)%. Decreasing 600 by 10% is the same as finding 90% of 600: 540.
  • On a bar model, find 10% first. 5% is half of 10%, and 1% is a tenth of it. Increasing 240 by 35%: 240 + 3 × 24 + 12 = 324.
  • The multiplier is the new percentage divided by 100. Increase by 20%: × 1.2. Decrease by 20%: × 0.8.
  • After a change, the new amount becomes the new 100%.

The big picture

Percentage change always starts from the same place: the original amount is 100%. Increasing by a percentage means finding more than 100% of the original, and decreasing means finding less. You can build the answer from 10%, 5% and 1% on a bar model, or do it in one step with a multiplier: the new percentage divided by 100.

Key points

1For an increase, add the percentage as a decimal to 1: +35% is × 1.35, +4% is × 1.04, +200% is × 3.
2For a decrease, take it away from 1: −35% is × 0.65, −4% is × 0.96, −2.3% is × 0.977.
3Make the decimal by dividing by 100: 5% is 0.05, so +5% is × 1.05, never × 1.5.
4Increasing and decreasing by the same percentage use different multipliers: +23% is × 1.23 but −23% is × 0.77.
5Without a calculator, split the multiplier: × 1.32 is the same as × 132 then × 0.01.
6Whether a change can go past 100% depends on the context: a house price can rise by 110%, but nobody scores 110% on a test.

Worked example

Problem

A bike costs £640. Its price goes up by 41%. What is the new price?

⚠ Watch out

Writing 5% as 1.5 in a multiplier. A percentage becomes a decimal by dividing by 100, so 5% is 0.05 and an increase of 5% is × 1.05. Multiplying by 1.5 is a 50% increase.

🧠

Memory hook

Start at 100. Step up or down by the percentage. Divide by 100. Multiply once. (+20% → 120 → × 1.2; −20% → 80 → × 0.8.)

✓

Check yourself

Without a calculator: what single number increases an amount by 7%? What single number decreases it by 7%? Why does doing one straight after the other not take you back to the start?

Flashcards

(13)
What percentage is the original amount?
Always 100%, which is 1 as a decimal.
'Increase by x%' is the same as finding what?
(100 + x)% of the original. Increase 70 by 12% = find 112% of 70.
'Decrease by x%' is the same as finding what?
(100 − x)% of the original. Decrease 780 by 21% = find 79% of 780.
How do you turn a percentage into a decimal?
Divide by 100: 35% → 0.35 and 4% → 0.04.
Multiplier to increase by 35%?
1.35: add 0.35 to 1.
Multiplier to decrease by 34%?
0.66: take 0.34 away from 1.
Multiplier to increase by 200%?
3, because the new amount is 300% of the original.
Why is the multiplier for a 5% increase not 1.5?
5% is 0.05, so the multiplier is 1.05. × 1.5 is a 50% increase.
How do you get 5% and 1% quickly?
Find 10% by dividing by 10. 5% is half of 10%, and 1% is 10% divided by 10.
Using 100%, 50% and 5%, what is 155% of 120?
120 + 60 + 6 = 186.
How can you work out 700 × 1.38 without a calculator?
700 × 138 = 96 600, then × 0.01 gives 966.
Up 13%, then down 13%: back to the start?
No. 1.13 × 0.87 = 0.9831, so you end at 98.31% of the original.
Can a percentage increase be more than 100%?
It depends on the context: a house price can rise by 110%, but you cannot score 110% on a test.

Tap any card to flip it, or use Study as deck to go through them one at a time. In the full lesson these run as a spaced-repetition deck — you rate each card Hard, Good or Easy and the tricky ones keep coming back until they stick.

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