KS3 · Maths
Two-way tables for outcomes of two events
List every result of two spins in your head and you'll skip one, or count one twice. A two-way table won't let you.
Probability · Outcome tables
Where does each outcome live?
A win/lose spinner is spun twice. The outcome table is a 2 by 2 grid, and every cell is where one column meets one row. Pick an outcome, then pick the cell it belongs in. Then use the buttons to turn the table round.
First spin = columns, second spin = rows. Each spin picks one side of the table, and the cell is where they meet.
Still to sort
Column: win · Row: win (0)
Where the win column meets the win row.
Column: win · Row: lose (0)
Where the win column meets the lose row.
Where the line is: The outcome has to match the column AND the row. Matching only one of them isn't enough.
Column: lose · Row: win (0)
Where the lose column meets the win row.
Where the line is: The outcome has to match the column AND the row. Matching only one of them isn't enough.
Column: lose · Row: lose (0)
Where the lose column meets the lose row.
Same four outcomes in both tables. Only their positions move.
Predict, then check
Picture a 5 by 5 grid. The first spin goes across the top, the second goes down the side, and each cell shows the two numbers added together.
A spinner numbered 1 to 5 is spun twice. The totals run from 2 up to 10. Would a total of 7 and a total of 10 be equally likely?
Three stages, one method
Problem
Three spinners are spun in turn. Spinner 1 is red or blue. Spinner 2 is 1 or 2. Spinner 3 is circle or square. List every outcome.
WHAT YOU'VE LEARNED
A quick recap of today's lesson.
A grid that can't miss an outcome
What you need to know
- A two-way table lists every outcome of a two-stage trial, and the outcomes inside the grid are called the sample space.
- One stage goes across the columns, the other down the rows: columns count the first stage's outcomes, rows the second's.
- Each cell holds only the outcome for its own column and its own row. An outcome in the wrong cell is wrong.
Have a goSam is very sure. A star/moon spinner is spun, then a 1/2/3 spinner. Sam gets 'moon, then 3', with the first spin across the top, and writes it in the '3' column and the 'moon' row. Is Sam right?
No. Moon was the first spin, so it picks the column. The 3 picks the row. It goes in the moon column, row 3.
Each spin picks one side of the table and the cell is where they meet. Sam has swapped the jobs of the two spins.
- Swap the rows and columns and it's the same table, just turned round.
- Whether AB and BA are the same outcome depends on the context: sometimes they are, sometimes they aren't.
- Totals from two spins aren't equally likely: on a 1–5 spinner, 7 appears four times in the table, 10 only once.
- For three stages, tabulate two stages, treat those outcomes as one new spinner, then tabulate them against the third stage.
Have a goA first table has 2 columns and 3 rows. You treat its outcomes as one new spinner. How many sections does that new spinner have?
6 sections, one for each cell of the table.
Every cell of the first table holds one outcome, so the new spinner has as many outcomes as the table has cells.
- You can also sort a trial's outcomes by two events: each outcome goes in the one cell that meets both conditions.
Have a goA spinner is numbered 1 to 6 with the events 'odd' and 'more than 3'. Does the outcome 5 meet both events, just one, or neither?
Both. 5 is odd and it is more than 3.
An outcome goes in the one cell that meets the conditions of both events, and 5 passes both tests.
- In a frequency table, a cell counts items fitting both categories; a row or column total counts one category.
- If two values in a row or column are known, you can find the missing third. Check the final value both ways.
The big picture
A two-way outcome table puts one stage across the columns and the other down the rows, so each cell is the one outcome where its row and column meet. It lists every outcome, so it also gives the sample space. It can total two spins, sort outcomes by two events and extend to three stages. Two-way frequency tables use totals to find missing values.
Key points
Worked example
Problem
A box holds 10 party hats. 2 are striped with a topper, 4 have a topper but are not striped, 3 are striped with no topper and 1 is neither. Make a two-way table with striped / not striped across the columns and topper / no topper down the rows. Then find (a) how many hats are striped, and (b) how many are striped with no topper.
⚠ Watch out
Dropping an outcome into a cell without checking BOTH its column and its row, or thinking that swapping rows and columns gives a different table. A cell only ever holds the outcome that matches both, and a turned-round table is the same table.
Memory hook
A cell is a meeting point. It holds only the outcome that fits its column AND its row.
Check yourself
One spinner has red, blue, green; another has 1, 2. Colours across the top: how many columns and rows, and which cell holds 'green, then 2'? (3 columns, 2 rows, green column meets row 2.)
Flashcards
(13)What is an outcome table?
In a two-stage outcome table, what do the columns and rows count?
What goes in each cell of an outcome table?
What happens if you swap the rows and columns of an outcome table?
Are AB and BA the same outcome?
What is the sample space?
How do an outcome table and a list of outcomes link?
Two spins of a 1–5 spinner are added. Why aren't the totals equally likely?
How do you make an outcome table for three stages?
How do you sort outcomes by two events?
In a two-way frequency table, what does a cell show, and what does a total show?
How do you find a missing value in a two-way frequency table?
How can you check the final value of a completed two-way table?
Tap any card to flip it, or use Study as deck to go through them one at a time. In the full lesson these run as a spaced-repetition deck — you rate each card Hard, Good or Easy and the tricky ones keep coming back until they stick.
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Keep me postedMore KS3 Maths topics
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- Area of a triangle
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